Matthew Bredehoft

Product Manager Who Ships Under Pressure

I've spent 15+ years building digital experiences - from enterprise media platforms to VR games. My superpower? Taking chaos and turning it into shipped products. Give me a tight deadline, limited resources, and unclear requirements, and I'll come back with something users actually want to use.

Currently: Launching a VR game from tech demo to early access | Open to new opportunities Q1 2026

About Me

Matthew Bredehoft professional headshot
18+
Years Experience
$12M+
Revenue Impact
4.3/5
User Satisfaction
15+
Products Shipped
60%
Support Reduction
50+
Team Size

Senior Product Manager & Execution-Focused Leader

I don't come from a gaming background. I spent 15 years in digital media and enterprise platforms, shipping products for companies like Informa and building media tools that handled millions in revenue.

Then I saw an opportunity: a VR client project that was just a tech demo with one developer. I knew it could be more. Fast forward to today - we've built it into a full game experience with a 4-person team, soft-launched at a major community event, and we're shipping early access by end of year.

Here's what I've learned: the best products come from getting them in users' hands fast, making smart tradeoffs when resources are tight, and keeping teams aligned even when everything's on fire.

My approach is simple: I work with anyone, I wear multiple hats, and I execute. I don't wait for permission - I loop in leadership at the right times and keep things moving. Whether it's coordinating a last-minute event with 3D glasses and QR codes or convincing engineering to ship PostgreSQL search instead of over-engineering Solr, I find the path that delivers value now.

If you need someone who thrives in "figure it out" mode and has the battle scars to prove it, let's talk.

Product Strategy & Roadmapping

Expert in Unity VR, React/Next.js, and cross-platform development. Proven track record from startup to enterprise scale.

Cross-Functional Leadership

Led teams of 50+ across engineering, design, and marketing. Specialized in agile methodologies and stakeholder alignment.

User Research & Analytics

Data-driven approach using A/B testing, user interviews, and behavioral analytics to drive product decisions.

Want to see how I work? Keep scrolling for real project breakdowns.

Featured Projects

MFR VR Platform

From Tech Demo to Shippable Game in Record Time

The Challenge:

A VR client came to us with a tech demo - one developer, cool concept, but no real game. I saw the potential and pitched taking it further.

What I Did:

  • Built a cross-functional team (3 developers + artist) from scratch
  • Established sprint planning, testing workflows, and stakeholder alignment
  • Coordinated a high-stakes soft launch at a major community event with only 6 weeks notice
  • Created an event strategy: 3D gameplay projection with branded glasses + QR codes driving traffic to Telegram and our site
  • Prioritized features ruthlessly to hit the event deadline with a stable, demo-ready build

The Result:

  • Successfully soft-launched in front of hundreds of community members
  • Generated significant buzz and early signups
  • On track to ship early access by EOY 2025
  • Took a 1-person R&D project to a revenue-generating product

What I Learned:

Demoing an early VR game in public with technical complexity is terrifying. But when you prioritize the right features, test relentlessly, and keep everyone aligned on the experience you're delivering - it goes smooth as butter.

Technologies:

UnrealVR DevelopmentCommunity Management Tools

F-List Platform Rebuild

Modernizing Moderation at Scale

The Challenge:

Platform moderation was eating up resources. Manual processes, unclear guidelines, and a backlog of user complaints that kept growing.

What I Did:

  • Implemented GitHub-style transparent moderation system
  • Automated redundant moderation tasks to free up team bandwidth
  • Redesigned UX flows to reduce friction and user confusion
  • Built clear, consistent moderation guidelines

The Result:

  • Reduced moderation time and operational costs
  • Improved user trust through transparency
  • Smoothed out UX pain points that were driving support tickets

What I Learned:

Most moderation problems aren't about policy - they're about unclear processes and manual work that should be automated. Fix the system, not just the rules.

Technologies:

ReactNode.jsModeration Tools

Strategic Tradeoffs - The PostgreSQL Search Decision

When 'Good Enough' Beats 'Perfect'

The Challenge:

Client had a milestone deadline approaching. Limited resources. They wanted robust search functionality. Engineering was pushing Solr or Elasticsearch - powerful but complex, adding weeks to an already tight timeline.

What I Did:

  • Advocated for PostgreSQL with performance tricks (lazy loading, sort by online status first)
  • Made the business case: ship functional search now, gather user feedback, re-architect later if performance actually becomes a problem
  • Aligned stakeholders on 'validate before we over-engineer'

The Result:

  • Shipped search on time for milestone
  • Met client's functional requirements without blowing the timeline
  • Saved engineering weeks that went toward higher-priority features
  • Maintained optionality to upgrade later if data proves we need it

What I Learned:

Strategic tradeoffs become easy when everything ties back to business objectives. Sometimes the right answer is 'ship it, then validate.'

Technologies:

PostgreSQLReactPerformance Optimization

Ready to Talk?

If you're building something in sports, games, outdoor experiences, or family tech - and you need a PM who can navigate chaos and ship on time - let's connect.

Available Q1 2026 for the right opportunity.

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How I Do Product Management

My systematic approach to PM: discovery, planning, execution, measurement, and AI integration. Each section shows my specific processes and frameworks.

Experience

Synapse Studios

Senior Product Manager

2022 - Present

Synapse Studios

Tucson, Arizona

Blackthorn.io

Product Manager

2021

Blackthorn.io

Remote

Informa Exhibitions

Product Manager - MarkitMakr Platform

2017 - 2021

Informa Exhibitions

Fort Collins, Colorado

Key Achievements

$12M+
Revenue Impact
60%
Support Reduction
40%
Retention Increase

Education

University of Denver

University of Denver

BA, Digital Media Studies, Business

2004 - 2008

Tools & Technologies

My comprehensive PM toolkit spanning 34+ tools across 9 categories

Project Management

Planning, tracking, and collaboration

JiraLinearCodaConfluence

Design & Prototyping

User research and design workflows

FigmaMiroPageflowsMobbinSnagit

Analytics & Monitoring

Data-driven decision making

DataDogPostHogUsability HubUserCrowd

AI & Development

AI-assisted development and coding

ChatGPTClaudeGeminiGrokv0CoPilotGitHub

Communication & Productivity

Team coordination and documentation

SlackTeamsGoogle SuiteGoogle Docs

Automation & Workflows

Process automation and infrastructure

Zapiern8nCloudflare

User Research

Understanding user behavior and needs

Tool MazeUsability HubPageflowsUserCrowd

Game Development

3D modeling, animation, and immersive experience development

Unreal EngineBlenderMaya

VR Hardware

Hands-on experience with leading VR platforms

Oculus QuestValve Index

Always Learning

I stay current with emerging tools and technologies, constantly evaluating new solutions that can improve our product development process and user experience.

What People Say

Recommendations from colleagues and collaborators

Brian Yelle

Senior Developer at Informa Exhibitions

"In short, Matt is a problem solver. I've worked with him while his role was that of a project manager and product manager. He was excellent at getting to the essence of what customers wanted and then identifying whether current technologies could be used to meet that need or custom development was required. If development was required Matt provided concise direction that allowed the development team to progress quickly. It would be a pleasure to work with Matt again."

Rocky Landsverk

Marketing & Content Director

"Matt is a great person to have on the team. He's digitally fluent in virtually all categories, but in particular in video. He learns quickly and executes flawlessly. He's also a pleasure to work with."

Garrett Evans

Brand Strategist at OTT HydroMet

"I really like Matt's sense of humor, but it's his ability to seize opportunities and produce results, despite how many hurdles may be in the way, that makes him a pleasure to have worked with. He and I formed a great team, and we brought current, modern, and on-trend strategies to the table. I was always impressed with Matt's knowledge of the industry, it's technologies, and how to leverage today's tools in innovative ways."

Video strategist, Director, Producer

Winter Thielen

Founder & Digital Learning Solutions Architect

"I've had the pleasure of working with Matt over the last two years as Product Managers. Not only is he genuinely fun to be around and work with, but his work ethic and drive to make an impact motives all of those around him. His extensive experience in the digital space and his knowledge around all aspects of video made Matt a crucial asset on the Digital team. He was a leader for those product lines and spearheaded initiatives that positively impacted the bottom line. If you ever need a video product manager I would highly recommend convincing Matt to come work for you!"

What I'm Looking For

What I Need:

  • Remote work with autonomy to execute
  • Clear business goals and the freedom to figure out how to hit them
  • Product areas I actually care about: sports, games, kids/family, photography, outdoor experiences

What I Bring:

  • 15+ years shipping digital products in high-pressure environments
  • The ability to work with difficult stakeholders while keeping teams focused
  • A track record of smart tradeoffs that deliver value without over-engineering

Dream Projects:

  • VR/AR experiences in sports (think Golf+ VR)
  • Outdoor/adventure products
  • Family-focused platforms

Bonus points if you're building something that gets people moving or connects them to experiences they love.

Not a Fit:

  • If your culture is 'ask permission for everything'
  • Leadership micromanages without context

I thrive when I can lead with ownership and loop in stakeholders at the right times.

Timeline

Available Q1 2026. Currently wrapping up VR game launch, but happy to start conversations now.

Ready to Talk?

If you're building something in sports, games, outdoor experiences, or family tech - and you need a PM who can navigate chaos and ship on time - let's connect.

Available Q1 2026 for the right opportunity.

Location

Tucson, Arizona, United States

Core Expertise

Unity VR DevelopmentGaming Community ManagementCross-Platform GamingVR/AR Product StrategyPlayer Experience DesignModding & UGC Platforms